Blogs

01 Feb 2021

Blender & 3D Animation

Over Christmas break I started watching videos on Blender, a 3D modeling software that can do just about anything. It’s always been a desire of mine to add Blender to my skillset, but has been a daunting task. I began following a donut tutorial, learning the very basics of 3D...

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01 Feb 2021

SCP-610

I’ve always been a fan of horror games. From the AAA experiences of Dead Space to the simple spooks of Slender Man, they have always peeked my curiousity and interest. I’ve decided to start working on my own horror game based on a popular world of horror: the SCP Foundation....

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Building Conway's Game of Life in 3D

I’ve been really fascinated with Conway’s game of life lately and I wanted to make my own implementation of his famous algorithm in 3D space. After looking around the internet, I found only a few examples of 3D versions of the algorithm, so I’d thought I would give it a...

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Blazor WebAssembly + Jekyll

Most of my projects that I have done have been in .NET, and it’d be great to bring them to the web. Blazor WebAssembly can do just that. However, this can be tricky when using Jekyll. In this tutorial, I will show how you can add a Blazor app to...

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18 Jun 2020

DiscordWars

My brother and I came up with an idea of a game that could be live streamed, but played by the people watching. We planned it out and came up with a real time strategy game where the goal is to dominate the other team by gaining control of the...

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Simulating an Outbreak

Try it out below! The spread of the disease is something that has been studied for a long time, and there are a variety of ways to predict what will happen when a population is exposed to a new disease. One way of modeling these scenarios is the susceptible, infected,...

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03 May 2020

Building My Website!

I have worked on a lot of different projects over the years and most of them have been difficult to showcase. Thus, I created this website so I can showcase some of the work I do and keep track of the progress that I make. As you can tell by...

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19 Apr 2020

Plagueforce

Since I am spending a lot more time at home these days, I decided to take the time to learn some Unity3D. Plagueforce is my first full game made with unity, which you can play here on this site. Plot Below is the plot I created for the game: A...

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18 Mar 2020

Dot Dodge

What would you do if you were given 1 hour to make a game? Dotdodge is what I came up with: A simple flappy bird style shoot-em up game with a bloomy retro style. My goal in making this game was challenge me to finish a game no matter how...

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22 Feb 2020

QuadroPong

QuadroPong is a local 4 player game that I built with MonoGame. It has ai players, astroids, bosses, powerups, and more. I was working on implementing online multiplayer before moving to unity3d. There are many more features I would like to add, but this game is playable as it is....

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24 Jan 2020

Winform MVP

Windows Forms is a mature .NET framework, with the unfortunate design of being tightly coupled to the view by default. This makes winforms really hard to unit test and separate business logic from the view. My first attempt in separating the view was by using bindings and MVVM. Unfortunately, I...

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Building a razor engine for Xamarin.Forms

Xaml and html are both markup languages that can become very verbose when working on large projects. One of the things that has helped improved the expressiveness of html in the .NET world is ASP.NET’s razor engine. Xaml so far doesn’t have anything like the razor engine, so I decided...

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Visual Studio Gradebook

Learning to program is hard to learn for beginners and hard to teach. Students often struggle with the lack of feedback from their code. How do you know if you are doing it right? Professors also struggle to grade code. Grading student’s code requires professors to download it, compile it,...

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28 Oct 2019

entrepreneurchute

Entrepreneurchute was a solution we created at Pittstate for the annual Kansas City Federal Reserve Code-a-thon in October 2019. We got first place against 11 other universities by creating an app that connects mentors and entreprenuers together. Watch our video below to see what we built. Below is the dream...

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29 Sep 2019

Fractal Tree Generator

I love fractals. They are awesome. They are mesmorizing. What’s more to say? Come look at these creations. Animated Trees Big Tree Weird Tree Real Tree

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Pascal.NET

I have always been interested in programming languages even before I knew how to program. It’s probably been one of the most challenging projects, but I made a compiler and interpreter for pascal. This compiler is not feature complete. It’s more of a test project. But I have learned a...

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Word Hashtags

I went to South Korea over the summer and had to write a 30 page paper about the country. By the time I had all the resources, I had no idea how I wanted to organize them. I started creating hashtags to sort my references so I could search for...

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Minesweeper

My first computer that I ever used was a windows 98. One of the few games that this operating system came with was minesweeper. Overtime I got pretty good at it and still play newer versions of the game on my android device. Inspired by the original game, I decided...

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06 Feb 2019

Desktop Cleaner

As developers we use a lot of different apps. We download samples, take screenshots, and clutter our desktop with files. It’s a pain to try to keep our desktop clean, so I created a program that will do it for me. Desktop Cleaner is a console app that will move...

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How Far?

How far is the first android app I published. It was done for mobile apps class at Pittsburg State University. How Far? allows you to measure any object relative to any other object. Want to measure the moon with cats? No problem! How far can do that. Try it out...

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15 Oct 2017

2048

2048 was created in 2014 by a 19 year old developer that wrote the game in a single weekend. In than a week, it recieved over 4 million visitors. Puzzles absolutely facinate me. They force us to think differently about problems they may seem similar to other stimuli. 2048 is...

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